Detecting Perception of Smartphone Notifications Using Skin Conductance Responses
Human Factors in Computing Systems (CHI) "BEST OF CHI" HONOURABLE MENTION
we demonstrate the use of skin conductance responses (SCR) to infer the perception of smartphone notifications
Design of Variable-Friction Devices for Shoe-Floor Contact
Mechatronics
design of variable-friction devices for use in the context of human walking on surfaces in which the coefficient of friction can be controlled dynamically
Free the Hands! Enhanced Target Selection via a Variable-Friction Shoe
Human Factors in Computing Systems (CHI)
we confirm that variable-friction foot-controlled pointing can achieve throughput competitive with a range of hand-controlled devices
Improving Haptic Feedback on Wearable Devices through Accelerometer Measurements
User Interface Software and Technology (UIST)
measurement of user motion immediately prior to delivery of a haptic stimulus can help predict the likelihood of that stimulus being perceived
Real-Time Emergency Response: Improved Management of Real-Time Information During Crisis Situations
Multimodal User Interfaces
describes our video streaming and management architecture as a prototype for NG-911 systems, offering to enhance situational awareness in crisis scenarios
Listen to It Yourself! Evaluating Usability of "What's Around Me?" for the Blind
Human Factors in Computing Systems (CHI)
task-based and long-term deployment studies of In-Situ Audio Services
A High-Fidelity Orchestra Simulator for Individual Musicians' Practice
Computer Music Journal
simulator architecture to provide an immersive audiovisual experience of ensemble rehearsal or performance
Smartphone sensor reliability for augmented reality applications.
Mobile and Ubiquitous Systems (Mobiquitous) an extensive analysis of GPS, compass, and gyroscope sensor reliability in current generation smartphones
What's around me? Spatialized audio augmented reality for blind users with a smartphone
Mobile and Ubiquitous Systems (Mobiquitous) BEST PAPER AWARD
design of a mobile system to provide environmental awareness to the visually impaired community
Vibration Influences Haptic Perception of Surface Compliance During Walking
PLoS ONE
investigation of how the perception of ground surface compliance is altered by plantar vibration feedback
Multimodal Telepresence Systems
IEEE Signal Processing Magazine, Special Issue on Immersive Communications
overview of multimodal signal acquisition, processing, transport, and rendering technologies for next generation telepresence systems
A game platform for treatment of amblyopia
IEEE Transactions on Neural Systems and Rehabilitation Engineering
describes development of a prototype device for take-home use that can be used in the treatment of amblyopia; despite training being relatively intermittent throughout the week, significant improvements were observed
Design of a Vibrotactile Display via a Rigid Surface
IEEE Haptics Symposium BEST PAPER AWARD
analysis, optimized redesign and evaluation of a high fidelity vibrotactile interface integrated in a rigid surface
Human-Computer Interaction
Chapter in Wiley Encyclopedia of Computer Science and Engineering, ISBN 978-0-471-38393-2, Benjamin W. Wah, ed., Vol. 3, 1529-1542.
A tutorial overview of the field of HCI, including history, use and context, human characteristics, usability principles, design and evaluation principles, interaction paradigms, related domains, risks of computer technology, and challenges ahead.
UltraVideo |
EcoTile |
![]() real-time Emergency Response |
mosaicing |
![]() interpolation |
![]() projection |