GENESIS

An image of GENESIS to aid in identification.

Tool Summary

General Purpose Information
Year of First Releaseⓘ 1995
Platformⓘ Windows, macOS, Linux
Availabilityⓘ Unavailable
Licenseⓘ Unknown
Venueⓘ ICMCSymposium on Computer Music Multidisciplinary Research
Intended Use Caseⓘ Music, Simulation
Hardware Control Information
Haptic Categoryⓘ Force Feedback
Hardware Abstractionⓘ Bespoke
Device Namesⓘ Transducteur gestuel rétroactif
Body Positionⓘ N/A
Interaction and Interface Information
Driving Featureⓘ Action
Effect Localizationⓘ Device-centric
Media Supportⓘ Audio
Iterative Playbackⓘ Yes
Design Approachesⓘ Process
Interaction Metaphorsⓘ Dataflow
Storageⓘ Unknown
Connectivityⓘ None

Additional Information

GENESIS is a physical modelling system that uses the CORDIS-ANIMA framework to create virtual musical instruments. By creating networks of different modules in a one-dimensional space and adjusting their parameters, simulations can be constructed and interacted with via a connected haptic device. Sounds produced by the model are played back. While earlier versions of GENESIS required non-realtime simulation of instruments, multiple simulation engines are now supported, including those that run in real time (e.g., GENESIS-RT).

Information on GENESIS is included in numerous places, including the 1995 International Computer Music Conference (ICMC) paper, the 2002 ICMC paper, the 2009 ICMC paper, and the 2013 International Symposium on Computer Music Multidisciplinary Research paper.