Hassan et al. Texture Authoring
Tool Summary
General Purpose Information | |
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Year of First Releaseⓘ The year a tool was first publicly released or discussed in an academic paper. | 2020 |
Platformⓘ The OS or software framework needed to run the tool. | Unknown |
Availabilityⓘ If the tool can be obtained by the public. | Unavailable |
Licenseⓘ Tye type of license applied to the tool. | Unknown |
Venueⓘ The venue(s) for publications. | IEEE TIE |
Intended Use Caseⓘ The primary purposes for which the tool was developed. | Simulation |
Hardware Control Information | |
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Haptic Categoryⓘ The general types of haptic output devices controlled by the tool. | Vibrotactile |
Hardware Abstractionⓘ How broad the type of hardware support is for a tool.
| Class |
Device Namesⓘ The hardware supported by the tool. This may be incomplete. | Voice Coil |
Body Positionⓘ Parts of the body where stimuli are felt, if the tool explicitly shows this. | N/A |
Interaction and Interface Information | |
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Driving Featureⓘ If haptic content is controlled over time, by other actions, or both. | Action |
Effect Localizationⓘ How the desired location of stimuli is mapped to the device.
| Device-centric |
Media Supportⓘ Support for non-haptic media in the workspace, even if just to aid in manual synchronization. | None |
Iterative Playbackⓘ If haptic effects can be played back from the tool to aid in the design process. | N/A |
Design Approachesⓘ Broadly, the methods available to create a desired effect.
| Description |
Interaction Metaphorsⓘ Common UI metaphors that define how a user interacts with a tool.
| N/A |
Storageⓘ How data is stored for import/export or internally to the software. | None |
Connectivityⓘ How the tool can be extended to support new data, devices, and software. | None |
Additional Information
Hassan, Abdulali, and Jeon created an affective authoring space for textures based on 25 models of real materials. These were positioned on an affective space defined by two axes, hard-soft and rough-smooth. New models can be generated interpolated from the original data-driven models and played back on a voice-coil actuator, such as the Haptuator Mark II.
For more information on this method, please consult the 2020 article in IEEE Trans. on Industrial Electronics.