PhysVib

An image of PhysVib to aid in identification.

Tool Summary

General Purpose Information
Year of First Releaseⓘ 2016
Platformⓘ Android
Availabilityⓘ Available
Licenseⓘ Unknown
Venueⓘ IEEE ToH
Intended Use Caseⓘ Simulation
Hardware Control Information
Haptic Categoryⓘ Vibrotactile
Hardware Abstractionⓘ Class
Device Namesⓘ Voice Coil
Body Positionⓘ N/A
Interaction and Interface Information
Driving Featureⓘ Action
Effect Localizationⓘ Target-centric
Media Supportⓘ None
Iterative Playbackⓘ N/A
Design Approachesⓘ Process
Interaction Metaphorsⓘ N/A
Storageⓘ None
Connectivityⓘ API

Additional Information

PhysVib is an extension to the Android-based AndEngine physics engine. Certain objects in the engine are treated as being manipulated by the user (in the “haptic camera”), and collisions involving these objects generate vibrotactile feedback. This feedback is passed through audio output to an actuator attached to the Android device.

For more information, consult the 2016 Transactions on Haptics paper and the GitHub repository.