Tactile Editor

An image of Tactile Editor to aid in identification.

Tool Summary

General Purpose Information
Year of First Releaseⓘ 2008
Platformⓘ macOS
Availabilityⓘ Unavailable
Licenseⓘ Unknown
Venueⓘ N/A
Intended Use Caseⓘ Prototyping
Hardware Control Information
Haptic Categoryⓘ Vibrotactile
Hardware Abstractionⓘ Bespoke
Device Namesⓘ Make Controller
Body Positionⓘ N/A
Interaction and Interface Information
Driving Featureⓘ Time, Action
Effect Localizationⓘ Device-centric
Media Supportⓘ None
Iterative Playbackⓘ Yes
Design Approachesⓘ DPC, Sequencing
Interaction Metaphorsⓘ Track
Storageⓘ Unknown
Connectivityⓘ Open Sound Control

Additional Information

Tactile Editor is an application that allows users to create vibration patterns for motors. “Motor objects” represent the basic unit of these patterns and include parameters for physical motor assignment, start time, duration, and intensity. These objects can be assigned to different tracks to allow different vibrations to be layered together. Patterns can be tested by playing them back on a connected device. Sensor values input to the Editor can be used to trigger the start of different patterns.

For more information, consult Markus Jonas’s Masters Thesis.