VITAKI
Tool Summary
General Purpose Information | |
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Year of First Releaseⓘ The year a tool was first publicly released or discussed in an academic paper. | 2014 |
Platformⓘ The OS or software framework needed to run the tool. | Windows, Linux |
Availabilityⓘ If the tool can be obtained by the public. | Unavailable |
Licenseⓘ Tye type of license applied to the tool. | Unknown |
Venueⓘ The venue(s) for publications. | Journal of HCI |
Intended Use Caseⓘ The primary purposes for which the tool was developed. | Virtual Reality, Gaming |
Hardware Control Information | |
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Haptic Categoryⓘ The general types of haptic output devices controlled by the tool. | Vibrotactile |
Hardware Abstractionⓘ How broad the type of hardware support is for a tool.
| Bespoke |
Device Namesⓘ The hardware supported by the tool. This may be incomplete. | VITAKI Controller |
Body Positionⓘ Parts of the body where stimuli are felt, if the tool explicitly shows this. | N/A |
Interaction and Interface Information | |
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Driving Featureⓘ If haptic content is controlled over time, by other actions, or both. | Time |
Effect Localizationⓘ How the desired location of stimuli is mapped to the device.
| Location-aware |
Media Supportⓘ Support for non-haptic media in the workspace, even if just to aid in manual synchronization. | None |
Iterative Playbackⓘ If haptic effects can be played back from the tool to aid in the design process. | Yes |
Design Approachesⓘ Broadly, the methods available to create a desired effect.
| DPC, Process, Sequencing, Library |
Interaction Metaphorsⓘ Common UI metaphors that define how a user interacts with a tool.
| Track, Keyframe |
Storageⓘ How data is stored for import/export or internally to the software. | Unknown |
Connectivityⓘ How the tool can be extended to support new data, devices, and software. | API |
Additional Information
VITAKI supports controlling ERM motors in various configurations. A photo of the output device’s configuration can be loaded into VITAKI and annotated with the locations of each actuator. Waveforms, either preset or customized through a keyframe-based editor, are assigned to each actuator by placing them in a track corresponding to one actuator. There is also an additional mode to change the mapping between the waveform values and the actual output voltages sent to the device.
For more information, consult the 2014 Journal of Human-Computer Interaction article.